Matrix YawPitchRoll rotation

Online computer calculates the rotation of a 3x3 matrix around the Y, X and Z axes

Calculate matrix 3x3 rotation


To perform the calculation, enter the rotation angles. Then click the button 'Calculate'

The unit of measurement for angles can be switched between degrees or radians

Active rotation (rotating object) or passive rotation (rotating coordinates) can be calculated


XYZ axis rotation calculator

 Input
Rotation angle for X
Rotation angle for Y
Rotation angle for Z
Unit of the angle
Rotation mode
Decimal places
Result
M11   M12   M13
  M21   M22   M23
  M31   M32   M33

Description of the matrix X, Y and Z axes rotation

The matrix rotation distinguishes between active and passive rotation.

Active Rotation

With active rotation, the vector or the object is rotated in the coordinate system. The active rotation is also called a geometric transformation. The rotation is counterclockwise.

Example of a 90 ° rotation of the X-axis

Passive rotation

With passive rotation, the coordinate system is rotated. The vector remains unchanged. The rotation is clockwise.

Example of a 90 ° rotation of the X-axis

Yaw, Pitch, Roll Rotation

A 3D body can be rotated around three axes. These rotations are called yaw pitch rolls.


Yaw

Yaw is the counterclockwise rotation of the Z-axis. The rotation matrix looks like this

Pitch

Pitch is the counterclockwise rotation of the Y-axis. The next figure shows the rotation matrix for this

Roll

Roll is the counterclockwise rotation of the X axis. The rotation matrix for the X-axis is shown in the next figure

Formulas of the Yaw, Pitch, Roll rotation

Each rotation matrix is a simple extension of the 2D rotation matrix. For example, the Yaw matrix essentially performs a 2D rotation with respect to the coordinates while the coordinate remains unchanged. So the third row and the third column look like part of the identity matrix, while the top right part looks like the 2D rotation matrix.

The yaw, pitch and roll rotations can be used to place a 3D body in any direction. A single rotation matrix can be formed by multiplying the matrices.

Is this page helpful?            
Thank you for your feedback!

Sorry about that

How can we improve it?